Trying out antigravity
1. It's an IDE, definitely an IDE. Sure it can probably do more, but it's an IDE
2. You can interrupt it without stopping it 🤯
3. There's a full page "implementation plan" with all details that it's currently working on. You can comment & change any of it
Trying out antigravity
View original threadAlso, it likes to write code to explore. Not just one-liners, but actual short python scripts
I think this is what @simonwillison.net and @emollick.bsky.social were getting at. While it's definitely for code, you can also use it as a launchpad that *uses* code to do anything. Single-purpose code
I think this is what @simonwillison.net and @emollick.bsky.social were getting at. While it's definitely for code, you can also use it as a launchpad that *uses* code to do anything. Single-purpose code
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progress is communicated in several places. lots of UI
pic below is from the chat panel. It's got blocks for edits, tool use, shells, as well as tasks. Seems like it's organized by this overarching TODO/task list
pic below is from the chat panel. It's got blocks for edits, tool use, shells, as well as tasks. Seems like it's organized by this overarching TODO/task list
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then there's this TODO frame, it opens where the code is so it occupies a lot of the screen
This seems to be used for both plans and TODO task list state
that blue button to the right — you can click and edit anything and it seems to control where the Agent is going
i like it in principle..
This seems to be used for both plans and TODO task list state
that blue button to the right — you can click and edit anything and it seems to control where the Agent is going
i like it in principle..
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Then there's the Walkthrough frame. Also big screen, but it's dedicated to the result
As far as I can tell, both the Task & Walkthrough stay open and are reused. I think the agent has a tool to overwrite each
As far as I can tell, both the Task & Walkthrough stay open and are reused. I think the agent has a tool to overwrite each
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regression from gpt-5: it doesn't use uv. At least not without me telling it to. Didn't even use virtual envs
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